Viewing and Editing Project Properties
Running Projects in the Emulator
Searching the WURFL Device Database
Finding Files in the Multiple User Environment
JSR 82: Bluetooth and OBEX Support
JSR 135: Mobile Media API Support
Running the MMAPI Sample Project
JSR 177: Smart Card Security (SATSA)
JSR 205: Wireless Messaging API (WMA) Support
JSR 211: Content Handler API (CHAPI)
JSR 226: Scalable 2D Vector Graphics
JSR 238: Mobile Internationalization API (MIA)
JSR 256: Mobile Sensor API Support
Demonstrates audio capabilities, including mixing and playing audio with an animation. Select a MIDlet from the list, and from the menu, select 1, Launch.
Audio Player.
Select a sound clip and press the Play soft button. Click Back to return to the list of clips.
Bouncing Ball. Select No Background and press the Play soft button. Two balls randomly bounce in the screen, emitting a tone whenever they contact a wall.
Wave background, tone seq background, and MIDI background play the same two‐ball audio visual sequence with the additional audio background.
Mix Demo shows that different audio formats can play simultaneously. Select a MIDlet and press the Play soft button.
Tone+Wav - The audio clip starts playing and the Tone soft button is displayed. Press the Tone button to hear a tone playing over the original audio clip.
Tone+ToneSeq - The audio clip starts playing and the Tone soft button is displayed. Press the Tone button to hear a tone playing over the original audio clip.
ToneSeq+Wav - The tone sequence and the wav sequence play simultaneously. Press the Pause soft button to interrupt, and press Play to resume.